Of gaming and never-ending growth


Dusseldorf Trendsetters and technology drivers, entertainment and competitions: gaming is now a billion-dollar business. The limits of growth are hardly foreseeable.

Digital games have long since overtaken other forms of entertainment such as streaming or good old cinema in terms of their economic importance. Billions of people hang for hours in front of large or small screens to fight, live or have fun virtually.

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Playing a little on the bus or out in the park? Many people use the high digital transmission speeds to switch to the virtual world on the go.

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Almost every second German uses the wide range of virtual games - across all age groups. This explains the high economic relevance that the gaming industry has now also achieved worldwide.

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More: Between boom and consolidation: This is how the gaming industry has changed

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